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Weapon Mod v1.4
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What's New in the version..
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added weapon respawn time
added powerup toggle
added powerup effect
added powerup duration
added powerup respawn time
added respawn armor
added respawn health
added respawn holdable items

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installing..
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YOU NEED Q3POINT! get it at www.quake3world.com

if you are viewing this from winzip unzip all to c:\YourQuakeRootDir\
if winzip didnt put the qvm's in c:\YourQuakeRootDir\weapmod\vm then make a folder called c:\YourQuakeRootDir\weapmod\vm and put ui.qvm and qagame.qvm in c:\YourQuakeRootDir\weapmod\vm
run "C:\YourQuakeRootDir\quake3.exe" +set fs_game weapmod +set sv_pure 0


to use the mod, start a server or a single player game then hit esc and click on MOD SETUP


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settings..
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Toggle: off/on/spawn
off = weapon and ammo wont spawn, on = normal, spawn = the player will start with the weapon

Ammo: xxxx, -1 = unlimited
xxxx is the amount of ammo a player starts with his/her/its weapon

Reload:  xxxx, 0 = no reload time
xxxx is the time it takes to reload the weapon

Speed:  xxxx, higher is faster
xxxx is the weapon speed

Damage:  xxxx, higher hurts more
xxxx is the amount of damage the weapon has


...in MORE OPTIONS

Moving Speed:  xxxx, higher is faster
xxxx is the moving speed while carrying a weapon

Respawn time:  xxxx,
amount of time it takes to respawn the weapon

Self Damage:  on/off
on = your weapons can hurt you, off = your weapons cant hurt you

Homing Rockets:  on/off
on = on, off = off

Respawn Armor:  on/off
on = armor will spawn in the map, off = no armors allowed

Respawn Health:  on/off
on = health will spawn in the map, off = no health allowed

Respawn Holdable:  on/off
on = holdable(transport, medkit..) will spawn in the map, off = off


...in POWERUP OPTIONS

Toggle: off/on/spawn
off = powerup wont spawn, on = normal, spawn = the player will start with the powerup

Effect:  xxxx%
example quad, if effect is 300, the weapon is 300% more powerful
for regen,  1 = 1 health point

Duration:  xxxx,
the duration of the powerup

Respawn time:  xxxx,
amount of time it takes to respawn the powerup

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contact..
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mail me for suggestions, comments, or bugs
weaponmod@aol.com